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Mecheye. Tell me if this sounds familiar. You want to write a renderer. OpenGL seems beginner-friendly, and there’s lots of tutorials for...

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Mecheye.net news digest

  • 23 days

    The Ultimate Guide to Matrix Multiplication and Ordering

    Matrix multiplication in graphics APIs is ridiculously confusing. People are often confused about the right order of multiplying their matrices, and about row-major, column-major, pre-multiplication, post-multiplication, row vectors and column vectors...

  • 1 year

    How to write a renderer for modern graphics APIs

    Tell me if this sounds familiar. You want to write a renderer. OpenGL seems beginner-friendly, and there’s lots of tutorials for you to get started, but you also know it’s deprecated, kind of dead, and mocked; not for “real graphics programmers”, whatever...

  • 3 years

    The Missing Guide to Modern Graphics APIs – 2. PSOs

    Today, we’ll be looking at a fairly simple, but fundamental concept in modern APIs, and using it to springboard onto talking about some different GPU architectures, and that is, the “PSO”, or “Pipeline State Object”. Motivating this necessity is one...

  • 4 years

    The Missing Guide to Modern Graphics APIs – 1. Intro

    There’s a certain opinion that graphics programming is a lot more difficult than it used to be. The so-called “Modern APIs”, that is, Direct3D 12, Metal, and Vulkan, introduce a new graphics programming paradigm that can be difficult and opaque to someone...

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Web host: New Dream Network, LLC
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Updated: November 25, 2023
Expires: December 27, 2024
Created: December 27, 2006

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