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Zulko Github. Yet another big problem of the Internet era tackled by Mathematics..

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Zulko.github.io news digest

  • 9 years

    An algorithm to extract looping GIFs from videos

    Looping GIFs are a popular form of art on the Web, with two dedicated forums on Reddit (r/perfectloops and r/cinemagraphs) and countless Tumblr pages.
    Extracting well-looping segments from a movie requires much patience and will likely leave you like this in front of your computer:...

  • 9 years

    Data animations with Python and MoviePy

    Python has some great data vizualization librairies, but few can render GIFs or video animations. This post shows how to use MoviePy as a generic animation plugin for any other library.
    MoviePy lets you define custom animations with a function make_frame(t), which returns the video frame corresponding to time t (in seconds):...

  • 9 years

    Things you can do with Python and POV-Ray

    This post presents Vapory, a library I wrote to bring POV-Ray’s 3D rendering capabilities to Python.
    POV-ray is a popular 3D rendering software which produces photo-realistic scenes like this one:
    It may not be as good as Cinema4D or Pixar’s RenderMan, but POV-Ray is free, open-source, and cross-platform. Rendering is launched from the terminal with povray myscene.pov, where myscene.pov contains the description of a 3D scene:...

  • 9 years

    Vector animations with Python

    I am a big fan of Dave Whyte’s vector animations, like this one:
    It was generated using a special animation language called Processing (here is Dave’s code). While it seems powerful, Processing it is not very elegant in my opinion ; this post shows how to do similar animations using two Python libraries, Gizeh (for...

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