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Zulko Github. Yet another big problem of the Internet era tackled by Mathematics..
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Best pages on Zulko.github.io
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How to be efficient with MoviePy — MoviePy 0.2 documentation
moviepy.editor, but this submodule is not adapted to all needs so should you use it ? Short answer: if you use MoviePy to edit videos by hand, use it, but if you use MoviePy inside a larger library ...
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Yet another big problem of the Internet era tackled by Mathematics.
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An algorithm to extract looping GIFs from videos - __del__( self )
Yet another big problem of the Internet era tackled by Mathematics. Looping GIFs are a very popular form of art on the Web, with two dedicated forums …
Zulko.github.io news digest
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9 years
An algorithm to extract looping GIFs from videos
Looping GIFs are a popular form of art on the Web, with two dedicated forums on Reddit (r/perfectloops and r/cinemagraphs) and countless Tumblr pages.
Extracting well-looping segments from a movie requires much patience and will likely leave you like this in front of your computer:... -
9 years
Data animations with Python and MoviePy
Python has some great data vizualization librairies, but few can render GIFs or video animations. This post shows how to use MoviePy as a generic animation plugin for any other library.
MoviePy lets you define custom animations with a function make_frame(t), which returns the video frame corresponding to time t (in seconds):... -
9 years
Things you can do with Python and POV-Ray
This post presents Vapory, a library I wrote to bring POV-Ray’s 3D rendering capabilities to Python.
POV-ray is a popular 3D rendering software which produces photo-realistic scenes like this one:
It may not be as good as Cinema4D or Pixar’s RenderMan, but POV-Ray is free, open-source, and cross-platform. Rendering is launched from the terminal with povray myscene.pov, where myscene.pov contains the description of a 3D scene:... -
10 years
I am a big fan of Dave Whyte’s vector animations, like this one:
It was generated using a special animation language called Processing (here is Dave’s code). While it seems powerful, Processing it is not very elegant in my opinion ; this post shows how to do similar animations using two Python libraries, Gizeh (for...
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