Triskell Interactive

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Triskell-interactive.com news digest

  • 5 years

    Boulevards

    “It broke my heart when we had to ditch the boulevards from the first Lethis – Path of Progress” Sinsem – 2018
    At the time, we joked about it, there were even a few photomontages made by one of our programmer. I remember a couple of discussions about the plaza system of Pharaoh but it didn’t really made sense in the world of Lethis....

  • 5 years

    Utopiales recap, posters & paperhouses

    Hello everyone!
    It seems the promised article on Boulevards was never uploaded, but we have the perfect excuse. We were showing our games for 4 days straight last week during Les Utopiales.
    We’re really happy, and really, really exhausted.

  • 6 years

    Utopiales announcement

    It’s part of the indie life, going to conventions to show of your games, meet your players and fellow gamedevs. We don’t do that too much, mainly because getting out of brittany takes time. And also, getting Noodle out is quite a rare achievement.
    Luckily for us, our next convention is not that far, we’re going to expose at Les Utopiales in Nantes (I know, not in brittany, but hey)* from November 1st to November 4th....

  • 6 years

    Campaign Mode

    Noodle talked about it a bit in the last post, we’d like to explore specific themes in Lethis – Path of Progress II. Running a city while the world is at war is just one of them.
    In order to do that, we’re going to change our approach to the campaign mode of the game....

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Updated: May 01, 2023
Expires: May 13, 2024
Created: May 13, 2014

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