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Polyclefsoftware.blogspot.com news digest

  • 11 years

    Amazon Proves to be Indie Friendly

    Amazon recently launched a section of their storefront devoted specifically to indie games. This is a pretty sweet move. Indie games are most likely not a high upfront profit sector for most digital storefronts. But the effort to implement them is relatively...

  • 11 years

    The 4.2.2 Update

    Ah, the joys of Android development!
    Yesterday I received the over-the-air update to my Samsung Galaxy Nexus to version 4.2.2. The update broke compatibility with the custom app I wrote to track my online sales. I didn't figure it was that big a deal. I'd just fire up Eclipse, investigate...

  • 12 years

    The End of Indie Game Development on Android

    I got back from San Francisco and the Google I/O developer conference there last week. Google was yet again gracious with the hardware giveaways, giving out Nexus 7 tablets, Galaxy Nexus phones, a Nexus Q, and a Chromebox.
    But the real takeaway for me was what I had seen happening to my indie business over the past year, and that's that indie game development for Android is pretty much dying. The main reasons are competition and discovery. Now that Android is a hugely...

  • 12 years

    Google I/O 2012: The Agony and the Ecstasy

    Google I/O is a developer conference run since 2008. Ostensibly the purpose is for developers using Google's products to learn about upcoming software, network, and help Google help them make better products.
    I attended in both 2010 and 2011, and found the conference useful and interesting. I met other Android game developers, and Google engineers actually working on the platforms I was developing for. But probably mostly due to the increase in tech giveaways...

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