Kyana Prime

Kyana Prime Blogspot. Flying Shark classic arcade game remake using C++, OpenGL and OpenAL..

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Kyanaprime.blogspot.com news digest

  • 12 years

    Friking Shark Beta

    It's been a long time from my last post but here I am again, and with very good news :)
    The game is finally complete and is now in Beta stage!
    It's been a lot of work, but hey! I have finished my first game! This is something I wanted to do from my childhood, and now I got it :)....

  • 13 years

    First level gameplay video

    Finally! The first Friking Shark level is playable.
    There are some missing details and a lot of aspects to improve, but the hardest work (most of it modeling and texturing) is already done.
    I want to thank Diego Sánchez for his invaluable support, in a direct way by modeling the coolest Level Boss ever :) and in an indirect way by pushing me to try some techniques new to me (like occlusion and normal maps)....

  • 13 years

    My first models and textures

    Up to now I had relied on my friend Campa for the game models and textures. I no longer have his support, so I finally decided to start creating models and textures by myself.
    This may sound a little absurd, but, as a pure programmer, I have a real panic to graphics because I know modelling requires a talent I think I do not really have....

  • 13 years

    Friking Shark development status

    Intro
    For the last few years I've been developing Friking Shark, a 3D remake of the classic arcade Flying Shark on my free time. I really love the original game, and I want to make a tribute to their creators.
    It's really hard to build a game from the ground up, and even harder if you try to develop at the same time a game, an engine, a generic widget system for the game editors, and a lot of other things that are interesting and fun but can be seen as overkilling...

Domain history

Web host: Google LLC
Registrar: MarkMonitor Inc.
Registrant: Google LLC
Updated: June 29, 2023
Expires: July 31, 2024
Created: July 31, 2000

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