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It’s been a year and a day since I’ve last posted. It’s 2AM and I’m not tired in the slightest so let’s write an update. Shortly after turning 21 I bought myself a new car that soon became a huge part...
Renscreations.com news digest
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5 years
More Open76 - Looking Into GDF Files
I assembled these findings after looking at the data files for a bit, certainly advancing my hex editor skills a fair bit.
Interstate 76 has a variety of different file types. A large chunk are geometry & textures, there’s a few text files, some sound files and some more specific data files. One of the specific files I looked into recently were the GDF files. While it... -
5 years
Contributing to Open76 - Pathfinding
It’s been around 2 and a half years since the last entry, so it’s probably time for a new one.
Recently I learned about a project called Open76. What it aims to do is basically get the game Interstate 76 working on modern machines using the Unity engine. Since I’m a big fan of the original game and I use the Unity engine at work, I figured I’d... -
8 years
A bit more than a week on and I’ve made some good progress on my project. I’ve spend a bit less time on adding things which while unfortunately does mean the screenshot in my last post is more or less unchanged but there’s been a number of changes behind...
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8 years
It seems appropriate to start with a ‘Hello world’-style triangle:
Ever since details of DirectX 12 began to surface, I became interested in learning about it as most of my recent programming has been done through C# rather than C++, and the last time I worked with DirectX was very briefly with version 11 which had...
Domain history
Web host: | Oliver Alexander Ransom |
Registrar: | CloudFlare, Inc. |
Registrant: | DATA REDACTED |
Updated: | December 05, 2022 |
Expires: | October 05, 2024 |
Created: | October 05, 2008 |
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