pzUH

PzUH Blogspot. Personal blog about game development & programming in actionscript 3.0. As well as all about game art and animation..

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Pzuh.blogspot.com news digest

  • 6 years

    I'm Back!!

    Hello there,
    Phew… It was quite a long time since I touch my blog again. Something like 3 years or a little bit more. My latest post is dated at 2014.
    Hell yeah, so busy mantaining my own game assets store, as well as doing some freelances, make me barely have time to write on this blog....

  • 9 years

    Citrus Engine + Dragon Bones: The Cyborg

    As you know that Citrus Engine and Starling seems to be officially support Dragon Bones as their main skeletal animation library. It’s Dragon Bones that have their sub-forum on Starling forum, not other skeletal animation tools/libs like Brashmonkey...

  • 9 years

    Citrus Engine: Creating Menu with Starling & Feathers

    My tutorials about creating menu on Citrus Engine are very outdated. The concept might be still relevant, but the code surely won’t compiled unless you have the old version of Citrus Engine. Not to mention that the old CE was only for browser game only...

  • 10 years

    The Super Sprite Bundle #1 & #2

    May 2014 Update.
    Well, instead creating a new post for the announcement, I think it's better to merge it to the previous post.
    So, to all my blog readers & visitors I want tell you that the second sprite bundle released already: The Super Sprite Bundle 2....

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Web host: Google LLC
Registrar: MarkMonitor Inc.
Registrant: Google LLC
Updated: June 29, 2023
Expires: July 31, 2024
Created: July 31, 2000

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