Daniel Solis

Daniel Solis Blog Blogspot. Art director and graphic designer for board games, card games, and tabletop hobby products..

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Danielsolisblog.blogspot.com news digest

  • 27 days

    A Visit to Sid Sackson's Archives

    After legendary designer Sid Sackson passed, the Strong Museum of Play became the home of his personal papers. This collection includes correspondences, journals, prototypes, sketches, and a bunch more ephemera from his long career. His diaries alone...

  • 1 month

    Translating Game Text to Language-Neutral Diagrams

    Good news! I've submitted the final draft of my book "Graphic Design for Board Games" to the publisher! Of course that now leaves a void in my schedule for some other long-term project. I'm not yet certain what that would be, so for now I'll continue...

  • 2 months

    Three Principles of Card Design: Visibility, Hierarchy, Brevity

    This is an excerpt from the rough draft of my book Graphic Design for Board Games. If you want early sneak peeks at the rest of the draft, including editorial comments and discussion, head over to my patreon!
    Three Principles of Card Design
    I spend most of this chapter getting in the weeds of print production and manufacturing. That’s just where I spent most of my time in my career, so that’s where I have the most information to share. However, if you’re just getting started designing cards...

  • 2 months

    What to do with Trickster, hmmm...

    I've got the rights to Trickster back in my hands! I'm considering where its future may lead.
    Trickster was my first attempt at really pushing print-on-demand as a primary distributor. It was an ambitious plan back in 2015. In those days, it was a series of individual small-deck card games. The deck sizes were optimized for best margins and ease...

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Web host: Google LLC
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Updated: June 29, 2023
Expires: July 31, 2024
Created: July 31, 2000

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