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Blog Game Analytics. Get development tips, marketing advice, success stories and more in the GameAnalytics blog. All from industry experts across the...

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Blog.gameanalytics.com news digest

  • 3 years

    Storytelling in Blockbuster Casual Games: The Effect of Data and UX-Driven Trend...

    Editors note: This article is written in collaboration by Om Tandon of UXreviewer and Lisa Brunette, founder & owner of Brunette Games, a narrative design and storytelling powerhouse working with development teams at publishers and studios such as...

  • 3 years

    Why AdOps and LTV are Essential to Your Softlaunch

    The term ‘live ops’ is an industry-standard. Most large and mid-sized studios and publishers have a department that remotely configure their games, whether that’s localization, in-game events like flash sales, or daily bonuses.
    So what is ad ops? And where does it fit in? Well, before we can explain that, we need to explain Lifetime Value (LTV)....

  • 3 years

    How to Use Collectibles in Mobile Games to Keep Players Coming Back

    It’s easy to think of collectibles as frivolous add-ons to mobile games, and games in general. But when you get them right, collectibles can make your game more enjoyable, more sustainable, and more lucrative. Here’s a rundown of the key things to consider...

  • 3 years

    Adding Subtitles to Your Mobile Game – Dos and Don’ts

    Subtitles might be one of the last things you think of. But they shouldn’t be – because they really do matter. Here are our thoughts on why, and some tips to help you get them right the first time.
    Subtitles are a must in today’s mobile games. And not just for gamers with hearing impairments. They’re important for lots of other ‘life’ reasons – people use them if they’re playing a game on public transport, because they have crappy speakers, if...

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